Overgrown - A USC Mega Game Jam 2021 Project
- Haotian Zhang
- Nov 4, 2021
- 1 min read

Role: Producer, 2D Artist
Platform: PC
Engine: Unity
My Roles:
Made stylized planets, moss, monsters, seeds and spaceships assets
Kept current with needs from designers and engineers
Formulated assets to follow color palettes to assist gameplay

(Four Player Spaceships)