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Overgrown - A USC Mega Game Jam 2021 Project

  • Writer: Haotian Zhang
    Haotian Zhang
  • Nov 4, 2021
  • 1 min read


Role: Producer, 2D Artist


Platform: PC


Engine: Unity



My Roles:

  • Made stylized planets, moss, monsters, seeds and spaceships assets

  • Kept current with needs from designers and engineers

  • Formulated assets to follow color palettes to assist gameplay


(Four Player Spaceships)

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